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    WAR MODULE EXPLANATION

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    apocalypse


    Posts : 44
    Join date : 2010-05-01
    Location : HELL!! :P

    WAR MODULE EXPLANATION Empty WAR MODULE EXPLANATION

    Post  apocalypse Fri Jun 25, 2010 11:12 pm

    there are 5 places in war

    1=our start up place
    2=our base
    3=artillery
    4=enemy base
    5=enemy start up place

    When you start you will be in #1. Then when the war starts, you can go from 1 to 2, 2 to 3,then 3 to 4.
    The aim of the war is attack the enemy until they reach 0 hp.

    Explanation
    #1
    When you die you will start back at #1. You will get half HP/Chi and got a death timer. When the timer is up, you can move again to #2 and so on.

    #2
    Our base can be attacked by the enemy. Every attack will do 5 damage x number of people in the attacking team for every 5 seconds. So a solo player will deal 5 damage, team of 2 will do 10 damage and team of 5 will do 25 damage.
    You can stop the enemy attacking our base by clicking defense, it is in the middle of the screen. If someone's attacking and you click defend you will face them in a battle.
    If you're assigned to defense area, your duty is to hold the enemy from dealing any damage to our base.

    #3
    Artillery will do 100 damage to enemy basecamp and 50 damage to your base if you hit your own base. Sometimes you will fail to fire too, imo this happens when you're in solo mostly. So if you can get in a team when you're firing artillery.
    Artillery shoots every 20 seconds so you need lots of time to fire it.
    You can stop the enemy firing artillery by clicking fire, it is in the middle of the screen. If someone's firing and you click fire you will face them in a battle.
    If you're assigned to artillery area, your duty are to deal damage via firing the artillery and to hold the enemy from dealing any damage to our base.

    #4
    In the attack area there will be the attack button. When you click this button you will attack the enemy basecamp, and will deal 5 damage x number of people attacking every 5 seconds. So it is better to attack in a team of 5.
    The enemy can stop you from attacking so when your guildmates are attacking, be sure to pk the enemy there so they can't interrupt the attack.

    PK
    PK means player kill. In war you can pk the enemy by clicking the green sword icon beside the enemy's name.

    In war you need to pay attention to the war leader. Be sure to follow any strategy implemented. No matter what happens.
    Example of commands:
    ALL GO TO ATTACK AREA = means leave your post and go to attack area(post #4), no matter what happens at that time. There will be enemy attacking base, enemy firing artilerry. Ignore them all and go to attack area.
    ALL GO SOLO = disband your team and pk enemy
    DEFEND BASE/SPAM DEFENSE = means go to our base and spam the defend button. If you are dead, go to our base and spam defend again, no need to heal. Just heal when you have the time. If you dont, it doesn't matter.

      Current date/time is Fri Apr 19, 2024 2:33 am